• Perry Rhodan Spaceships

    From Lawrence D?Oliveiro@3:633/10 to All on Wed May 20 00:40:03 2026
    The Perry Rhodan universe has some enormous spaceships, kilometres in
    size. Here <https://www.youtube.com/watch?v=k7DCPfXj1MA> are some
    fan-made CG renderings, with some statistics on each one.
    Breathtaking.

    Now, imagine a planet-side spaceport where giants like these are
    routinely coming and going: as a fan of CG, I enjoying seeing a
    depiction like this <https://www.youtube.com/watch?v=axmDhWsaBfc>.
    Trouble is, it seems to me completely unrealistic.

    Why? Consider how fast they?re moving, that close to the ground. In
    that last clip, I counted about 13 seconds for that last one that was
    coming in for a landing to move through a distance equal to its
    diameter. If that diameter is one kilometre, that?s a speed of over
    250 km/h! An object that size, moving at that speed, is going to be
    displacing enough air to raise gale-force winds over an area of
    several square kilometres around.

    (Also, that landing must have been pretty rough, but never mind.)

    Secondly, each craft is going to become the centre of its own weather
    system. There?s going to be a major atmospheric temperature
    differential between the base of the craft when it?s landed, and the
    top. Assuming they are primarily made of metal, which is a good heat
    conductor, that?s going to give rise to some interesting phenomena as
    the temperature differential gives rise to large heat flows through
    the hull of the craft itself. A permanent ring of rainstorms around
    the base?

    Another point, of course, is that, on that scale, an atmosphere like
    that on our Earth is not going to look so clear. From the ground, the
    upper parts of each craft are going to be noticeably dimmer in the
    haze. Also, if this was an Earth-sized world, the curvature of the
    surface should be more noticeable. (It might actually be smaller, if
    the large planet in the background indicates that this world is a moon
    of that one.)

    And if a craft has just come in from outer space, is it going to come
    in fast enough to heat up its outer shell? Or will it land with it
    still carrying most of the cold of outer space? That, too, is going to
    produce some peculiar effects.

    So, at a bare minimum, you?re not going to park a bunch of these craft
    so (relatively) close to each other on a plain open surface like that.
    You will want more than just a few kilometres of separation between
    them: you will likely want carefully-demarcated areas for each landing
    space, well-separated from each other and having plenty of buffer
    space in-between, with various isolation and control systems (e.g. weather-control towers?) managing the environment within each one to
    ensure that atmospheric and other happenings in each landing area
    remain stricly contained.

    --- PyGate Linux v1.5.14
    * Origin: Dragon's Lair, PyGate NNTP<>Fido Gate (3:633/10)
  • From Lynn McGuire@3:633/10 to All on Tue May 19 21:57:43 2026
    On 5/19/2026 7:40 PM, Lawrence D?Oliveiro wrote:
    The Perry Rhodan universe has some enormous spaceships, kilometres in
    size. Here <https://www.youtube.com/watch?v=k7DCPfXj1MA> are some
    fan-made CG renderings, with some statistics on each one.
    Breathtaking.

    Now, imagine a planet-side spaceport where giants like these are
    routinely coming and going: as a fan of CG, I enjoying seeing a
    depiction like this <https://www.youtube.com/watch?v=axmDhWsaBfc>.
    Trouble is, it seems to me completely unrealistic.
    ...
    SO COOL !

    Lynn


    --- PyGate Linux v1.5.14
    * Origin: Dragon's Lair, PyGate NNTP<>Fido Gate (3:633/10)
  • From Lynn McGuire@3:633/10 to All on Tue May 19 22:30:30 2026
    On 5/19/2026 7:40 PM, Lawrence D?Oliveiro wrote:
    The Perry Rhodan universe has some enormous spaceships, kilometres in
    size. Here <https://www.youtube.com/watch?v=k7DCPfXj1MA> are some
    fan-made CG renderings, with some statistics on each one.
    Breathtaking.

    Now, imagine a planet-side spaceport where giants like these are
    routinely coming and going: as a fan of CG, I enjoying seeing a
    depiction like this <https://www.youtube.com/watch?v=axmDhWsaBfc>.
    Trouble is, it seems to me completely unrealistic.

    Why? Consider how fast they?re moving, that close to the ground. In
    that last clip, I counted about 13 seconds for that last one that was
    coming in for a landing to move through a distance equal to its
    diameter. If that diameter is one kilometre, that?s a speed of over
    250 km/h! An object that size, moving at that speed, is going to be displacing enough air to raise gale-force winds over an area of
    several square kilometres around.

    (Also, that landing must have been pretty rough, but never mind.)

    Secondly, each craft is going to become the centre of its own weather
    system. There?s going to be a major atmospheric temperature
    differential between the base of the craft when it?s landed, and the
    top. Assuming they are primarily made of metal, which is a good heat conductor, that?s going to give rise to some interesting phenomena as
    the temperature differential gives rise to large heat flows through
    the hull of the craft itself. A permanent ring of rainstorms around
    the base?

    Another point, of course, is that, on that scale, an atmosphere like
    that on our Earth is not going to look so clear. From the ground, the
    upper parts of each craft are going to be noticeably dimmer in the
    haze. Also, if this was an Earth-sized world, the curvature of the
    surface should be more noticeable. (It might actually be smaller, if
    the large planet in the background indicates that this world is a moon
    of that one.)

    And if a craft has just come in from outer space, is it going to come
    in fast enough to heat up its outer shell? Or will it land with it
    still carrying most of the cold of outer space? That, too, is going to produce some peculiar effects.

    So, at a bare minimum, you?re not going to park a bunch of these craft
    so (relatively) close to each other on a plain open surface like that.
    You will want more than just a few kilometres of separation between
    them: you will likely want carefully-demarcated areas for each landing
    space, well-separated from each other and having plenty of buffer
    space in-between, with various isolation and control systems (e.g. weather-control towers?) managing the environment within each one to
    ensure that atmospheric and other happenings in each landing area
    remain stricly contained.

    The Perry Rhodan spaceships of the first 100 books, after the Stardust,
    are made of Arkonide Steel, an unobtanium metal that we cannot even
    conceive of today. Today's best steel is only good for sustained 1,600
    F. Our ceramics are good for 2,600 F (35% simple cycle efficiency gas turbine) with a new variant that has just come out good to 3,600 F
    (almost 50% simple cycle efficiency gas turbine).

    Also most of the space ships in the Rhodanverse are flattened discs of
    20 m ??? to 100 m ???, the Gazelle. The truly spherical space ships
    start at 200 m IIRC and go up to 1,500 m IIRC. A lot of resources go
    into building the spherical space ships.

    But to be tough enough to accelerate to 70% of light speed, a space ship should be able to withstand the buffeting of other space ships taking
    off and landing near it. But the humans won't be able to withstand the buffeting.

    I forget what the surface temperature of the Space Shuttle was at
    landing. Maybe 3,000 F at the nose ???

    Lynn


    --- PyGate Linux v1.5.14
    * Origin: Dragon's Lair, PyGate NNTP<>Fido Gate (3:633/10)
  • From Lynn McGuire@3:633/10 to All on Tue May 19 23:36:26 2026
    On 5/19/2026 10:30 PM, Lynn McGuire wrote:
    On 5/19/2026 7:40 PM, Lawrence D?Oliveiro wrote:
    The Perry Rhodan universe has some enormous spaceships, kilometres in
    size. Here <https://www.youtube.com/watch?v=k7DCPfXj1MA> are some
    fan-made CG renderings, with some statistics on each one.
    Breathtaking.

    Now, imagine a planet-side spaceport where giants like these are
    routinely coming and going: as a fan of CG, I enjoying seeing a
    depiction like this <https://www.youtube.com/watch?v=axmDhWsaBfc>.
    Trouble is, it seems to me completely unrealistic.
    ...

    The 3,500 km to 4,000 km planetoids in "Mutineer's Moon" are way bigger...

    Lynn


    --- PyGate Linux v1.5.14
    * Origin: Dragon's Lair, PyGate NNTP<>Fido Gate (3:633/10)
  • From Robert Woodward@3:633/10 to All on Tue May 19 21:50:42 2026
    In article <10ujdoc$3nvu1$3@dont-email.me>,
    Lynn McGuire <lynnmcguire5@gmail.com> wrote:

    On 5/19/2026 10:30 PM, Lynn McGuire wrote:
    On 5/19/2026 7:40 PM, Lawrence D?Oliveiro wrote:
    The Perry Rhodan universe has some enormous spaceships, kilometres in
    size. Here <https://www.youtube.com/watch?v=k7DCPfXj1MA> are some
    fan-made CG renderings, with some statistics on each one.
    Breathtaking.

    Now, imagine a planet-side spaceport where giants like these are
    routinely coming and going: as a fan of CG, I enjoying seeing a
    depiction like this <https://www.youtube.com/watch?v=axmDhWsaBfc>.
    Trouble is, it seems to me completely unrealistic.
    ...

    The 3,500 km to 4,000 km planetoids in "Mutineer's Moon" are way bigger...


    There was only one such planetoid in _Mutineer's Moon_; it was
    _Armageddon Inheritance_ that had squadrons of them.

    --
    "We have advanced to new and surprising levels of bafflement."
    Imperial Auditor Miles Vorkosigan describes progress in _Komarr_. ?-----------------------------------------------------
    Robert Woodward robertaw@drizzle.com

    --- PyGate Linux v1.5.14
    * Origin: Dragon's Lair, PyGate NNTP<>Fido Gate (3:633/10)
  • From Don@3:633/10 to All on Wed May 20 12:32:39 2026
    Lynn McGuire wrote:
    Lawrence D?Oliveiro wrote:
    The Perry Rhodan universe has some enormous spaceships, kilometres in
    size. Here <https://www.youtube.com/watch?v=k7DCPfXj1MA> are some
    fan-made CG renderings, with some statistics on each one.
    Breathtaking.

    Now, imagine a planet-side spaceport where giants like these are
    routinely coming and going: as a fan of CG, I enjoying seeing a
    depiction like this <https://www.youtube.com/watch?v=axmDhWsaBfc>.
    Trouble is, it seems to me completely unrealistic.

    Why? Consider how fast they?re moving, that close to the ground. In
    that last clip, I counted about 13 seconds for that last one that was
    coming in for a landing to move through a distance equal to its
    diameter. If that diameter is one kilometre, that?s a speed of over
    250 km/h! An object that size, moving at that speed, is going to be
    displacing enough air to raise gale-force winds over an area of
    several square kilometres around.

    (Also, that landing must have been pretty rough, but never mind.)

    Secondly, each craft is going to become the centre of its own weather
    system. There?s going to be a major atmospheric temperature
    differential between the base of the craft when it?s landed, and the
    top. Assuming they are primarily made of metal, which is a good heat
    conductor, that?s going to give rise to some interesting phenomena as
    the temperature differential gives rise to large heat flows through
    the hull of the craft itself. A permanent ring of rainstorms around
    the base?

    Another point, of course, is that, on that scale, an atmosphere like
    that on our Earth is not going to look so clear. From the ground, the
    upper parts of each craft are going to be noticeably dimmer in the
    haze. Also, if this was an Earth-sized world, the curvature of the
    surface should be more noticeable. (It might actually be smaller, if
    the large planet in the background indicates that this world is a moon
    of that one.)

    And if a craft has just come in from outer space, is it going to come
    in fast enough to heat up its outer shell? Or will it land with it
    still carrying most of the cold of outer space? That, too, is going to
    produce some peculiar effects.

    So, at a bare minimum, you?re not going to park a bunch of these craft
    so (relatively) close to each other on a plain open surface like that.
    You will want more than just a few kilometres of separation between
    them: you will likely want carefully-demarcated areas for each landing
    space, well-separated from each other and having plenty of buffer
    space in-between, with various isolation and control systems (e.g.
    weather-control towers?) managing the environment within each one to
    ensure that atmospheric and other happenings in each landing area
    remain stricly contained.

    The Perry Rhodan spaceships of the first 100 books, after the Stardust,
    are made of Arkonide Steel, an unobtanium metal that we cannot even
    conceive of today. Today's best steel is only good for sustained 1,600
    F. Our ceramics are good for 2,600 F (35% simple cycle efficiency gas turbine) with a new variant that has just come out good to 3,600 F
    (almost 50% simple cycle efficiency gas turbine).

    Also most of the space ships in the Rhodanverse are flattened discs of
    20 m ??? to 100 m ???, the Gazelle. The truly spherical space ships
    start at 200 m IIRC and go up to 1,500 m IIRC. A lot of resources go
    into building the spherical space ships.

    But to be tough enough to accelerate to 70% of light speed, a space ship should be able to withstand the buffeting of other space ships taking
    off and landing near it. But the humans won't be able to withstand the buffeting.

    I forget what the surface temperature of the Space Shuttle was at
    landing. Maybe 3,000 F at the nose ???

    Der Forschungskreuzer Fantasy is a favorite of mine. It's a small
    research vessel. Perry rolls up his sleeves and does a yeoman's service
    in it.
    Fantasy carries Perry to meet a love of his life: Auris von Las-
    To¢r. Atlan's admiration of Auris in PR107 THE BLUE SYSTEM brings to
    mind Calabrian beauties whose genes date back to ancient Rome:

    Everything about her was fascinating.

    She was one of those women who were able to combine
    intelligence and charm with beauty of face and figure.
    I stared at her with unconcealed admiration while I
    noticed how her aquiline and expressive features seemed
    to harmonize with her coppery-red hair as it scintillated
    in the light. She was beautiful and gave an overall
    impression of being, as I say, extremely fascinating.
    This was what the Arkonide women of the expansion era
    must have looked like. For me there was no question but
    that she represented the mother race.

    Danke,

    --
    Don.......My cat's )\._.,--....,'``. veritas _|_ telltale tall tail /, _.. \ _\ (`._ ,. liberabit |
    tells tall tales.. `._.-(,_..'--(,_..'`-.;.' vos |


    --- PyGate Linux v1.5.14
    * Origin: Dragon's Lair, PyGate NNTP<>Fido Gate (3:633/10)