["Followup-To:" header set to rec.games.computer.doom.misc.]
On 2024-08-13, Austen Wells <
mathematic@juno.com> wrote:
On 8/13/24 09:57, George Musk wrote:
If you remember NWT, you may find this fun
https://github.com/fragglet/WadGadget
https://doomwiki.org/wiki/WadGadget
WadGadget is a console-based, interactive WAD file editor for Doom engine >>> games (and others that reuse the WAD format).
The program is a love letter to TiC's New WAD Tool, a '90s WAD editing
tool that I have continued to find useful even two decades after its last >>> release. The user interface is inspired both by orthodox file management >>> tools like Norton Commander but also by the unfinished 1.4 beta release
of NWT which was going to have a two-pane interface for viewing two WAD
files simultaneously.
Works only on *nix for now though.
Oh, very neat! I love the way the UI looks.
I'm perfectly alright with the 'nix only compatibility as that's what I
use on the regular.
Cheers!
So do I. I used to use NWT back in the 90s and still have it on this
machine, albeit in my "DosBox" directory. Good to see it brought to me
system in a native way. This would have been useful when I was making
my own Doom 2 level pack a few years ago, but I instead used my own
wadmerge tool, which is more basic, instead.
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