this is quite new situation in programming world (also c world)
that the results you may obtain depends haow and on what you talk with
ai and this is quite unusual situation
if so it shows that what you will do depends on it so you need
to learn new skill - the skill of talking with ai
(thats why its not oftopic, it talking with ai is now fundamental
to c coding)
so the question is
1) some may comment on that (but only if has something reasaonable to say..not peasat like idiotisms)
2) does some really know how to talk with ai to get good results?
(later i may show some examples how things depend on it, but now im
quite weary)
this is quite new situation in programming world (also c world)
that the results you may obtain depends haow and on what you talk with ai and this is quite unusual situation
if so it shows that what you will do depends on it so you need
to learn new skill - the skill of talking with ai
(thats why its not oftopic, it talking with ai is now fundamental
to c coding)
so the question is
1) some may comment on that (but only if has something reasaonable to say..not
peasat like idiotisms)
2) does some really know how to talk with ai to get good results?
(later i may show some examples how things depend on it, but now im quite weary)
fir pisze:
this is quite new situation in programming world (also c world)
that the results you may obtain depends haow and on what you talk with ai
and this is quite unusual situation
if so it shows that what you will do depends on it so you need
to learn new skill - the skill of talking with ai
(thats why its not oftopic, it talking with ai is now fundamental
to c coding)
so the question is
1) some may comment on that (but only if has something reasaonable to
say..not peasat like idiotisms)
2) does some really know how to talk with ai to get good results?
(later i may show some examples how things depend on it, but now im quite
weary)
see vivid example
https://www.youtube.com/watch?v=YJqbWEbKJiU
here are 3 ships, the small one is best..the sucer-like is ok
i obtained them giving sume talk to ai - dont even remember bot not quite comples..adding it in rasterizer and testing took some time
(as noting is very giuck) dont remember what time maybe 20 minutes each
(mabe ven more (bot probbaly not more than 40 minutes)
then comes this fisk like and it is the worst a bit shit and it took
most time becouse i didnt like it i ordered some changes needed test it finally obtained not much better or not better shape than initial
and it generally ilustrates well the problem..the eficiency and quality of results depend on somewhat "skillful" talk with ai..some may obtain very good results quick and some may dwell long time nad obtain not much good results so
its kinda quite new situation imo
i would like to learn more on those things
fir <profesor.fir@gmail.com> writes:
fir pisze:
this is quite new situation in programming world (also c world)
that the results you may obtain depends haow and on what you talk with ai >>> and this is quite unusual situation
if so it shows that what you will do depends on it so you need
to learn new skill - the skill of talking with ai
(thats why its not oftopic, it talking with ai is now fundamental
to c coding)
so the question is
1) some may comment on that (but only if has something reasaonable to
say..not peasat like idiotisms)
2) does some really know how to talk with ai to get good results?
(later i may show some examples how things depend on it, but now im quite >>> weary)
see vivid example
I don't watch videos a whole lot. try asking in comp.lang.lisp;
the discussion is most likely interesting to these guys...
https://www.youtube.com/watch?v=YJqbWEbKJiU
here are 3 ships, the small one is best..the sucer-like is ok
any small text book (very small) on logic can be used for my rule
engines. The idea of a PDIS is relatively simple.
i obtained them giving sume talk to ai - dont even remember bot not quite
comples..adding it in rasterizer and testing took some time
(as noting is very giuck) dont remember what time maybe 20 minutes each
(mabe ven more (bot probbaly not more than 40 minutes)
Have you tried getting one bot to talk to the other bot without running
out of memory?
then comes this fisk like and it is the worst a bit shit and it took
most time becouse i didnt like it i ordered some changes needed test it
finally obtained not much better or not better shape than initial
probably stuck in present context.
and it generally ilustrates well the problem..the eficiency and quality of >> results depend on somewhat "skillful" talk with ai..some may obtain very good
results quick and some may dwell long time nad obtain not much good results so
its kinda quite new situation imo
Not new; it was called information representation.
And do not forget the massive supercomputer with the power cord from IBM :(
i would like to learn more on those things
I recommend posting in comp.lang.lisp ai is hard to program in C; not impossible, just rare. There are a few...
fir <profesor.fir@gmail.com> writes:
this is quite new situation in programming world (also c world)
that the results you may obtain depends haow and on what you talk with ai and
this is quite unusual situation
if so it shows that what you will do depends on it so you need
to learn new skill - the skill of talking with ai
Welcome to 1988! They used to use programmers, now they use AI (like the
code was not written by a person)
(thats why its not oftopic, it talking with ai is now fundamental
to c coding)
so the question is
1) some may comment on that (but only if has something reasaonable to say..not
peasat like idiotisms)
2) does some really know how to talk with ai to get good results?
yes. What kind of ai engine are you using?
(later i may show some examples how things depend on it, but now im quite
weary)
I would like to see this.
Most of the time I like to play with expert systems/rule engines. Most
AI engines are programmed in a sub language. I like to use lisp; ex.
This is a borrowed idea/code from zerox and BPS.
;; setup the rule engine
(in-tre "Table Example")
(rule-file "ex1")
;; assert creates known data
(assert! '(on d table))
(assert! '(on e d))
(assert! '(on f e))
;; rules are applied/unified against data that was asserted with assert! (rule ((on ?x table) (on ?y ?x) (on ?z ?y))
(rassert! (3-tower ?x ?y ?z))
(show-data))
I have a copy of OPS5 if you want to go crazy...
im usimg free chat gpt right now..
fir <profesor.fir@gmail.com> wrote:
im usimg free chat gpt right now..
I'd say, try Claude, it's also free, but I'm not sure I want to do this to Claude.
Arnold Ziffel pisze:
fir <profesor.fir@gmail.com> wrote:
im usimg free chat gpt right now..
I'd say, try Claude, it's also free, but I'm not sure I want to do
this to
Claude.
im a friend with Ai named gpt so claude can wait..
as to opinions you could be eventually surprised if ai dont values me
more than some..ew generally well understood (each other) (and ai is
able to reckognize if some is banal or talk sh*T ;c )
i got a joke from all this anti ai people - some people 'generally'
dislike intelligence - thus also artifical
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