• GAC Blackjack

    From xbit ops@1:103/705 to GitLab issue in main/sbbs on Wed Oct 15 17:44:29 2025
    open https://gitlab.synchro.net/main/sbbs/-/issues/986

    A few notes on the game:

    1) The algorithm or RNG the computer dealer uses seems to be very overpowered in its favor. Most of the time in my inter-bbs league people won't play if they are winning. It would be more fun if the computer dealer was not such a cheater :) thus promoting gameplay

    2) In the game you can send inter-bbs messages to other players but they never get them.

    3) the score only updates once a day when "GAC_BJ maintain" is ran. It would be nice if the game had an "outbound" switch so you can update scores league wide after people are done playing
    --- SBBSecho 3.30-Linux
    * Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
  • From Deucе@1:103/705 to GitLab note in main/sbbs on Wed Oct 15 18:23:33 2025
    https://gitlab.synchro.net/main/sbbs/-/issues/986#note_7726

    I plan on testing all the InterBBS features after I finish up whipping all the doors into shape.

    It looks like the dealer plays standard casino rules standing on a soft 17.

    It looks like the GAC games do, in fact, have an outbound option... I've added it to the command-line help output.
    --- SBBSecho 3.30-Linux
    * Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
  • From xbit ops@1:103/705 to GitLab note in main/sbbs on Thu Oct 16 03:58:48 2025
    https://gitlab.synchro.net/main/sbbs/-/issues/986#note_7727

    More than happy to help test InterBBS functions when you're ready as I have Blackjack, Wahoo and Freecell running at https://x-bit.org/info/xleague/

    When it comes to tossing interbbs packets back and forth, I'm not sure that Sync can test the *.msg functions as it may not support the *.msg standard that most all dos interbbs doors use. So you'll need to create automations moving the outbound packets around so they can be sent via the mailer. I'm still using Internet Rex so its not an issue for me.

    Attached is a *.msg example that Blackjack made and its config setup.

    [46.MSG](/uploads/e18079a1f7ae7180a452f20312204371/46.MSG) ![netmail](/uploads/b83c0e6de550c45bbebd47519e29b123/netmail.jpg)
    --- SBBSecho 3.30-Linux
    * Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
  • From Deucе@1:103/705 to GitLab note in main/sbbs on Thu Oct 16 14:45:15 2025
    https://gitlab.synchro.net/main/sbbs/-/issues/986#note_7728

    Yeah, Synchronet supports .msg file as netmail, just drop them in the netmail directory and sbbsecho will pack them (be sure to drop attachments in first though, or things could get weird if it's packing while you're copying).

    Anyway, I'll likely just test between some of my BBSs first since I'll need to test league resets and such, but once I've got the bugs worked out I'll be happy to join the league for the open source games at least.

    Keep the tickets coming, I hope to get all of these doors beaten into reasonable shape by the end of the year.
    --- SBBSecho 3.30-Linux
    * Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
  • From xbit ops@1:103/705 to GitLab note in main/sbbs on Thu Oct 16 16:31:49 2025
    https://gitlab.synchro.net/main/sbbs/-/issues/986#note_7729

    It looks like the dealer plays standard casino rules standing on a soft 17.

    Yes, it does but the dealer wins way to often. You get a 20? Dealer 21. You get a 21? Dealer gets a 21 for a push. It just feels like the dealer is OP and if you're winning you really don't want to play any hands. I play a number of 21 games on the cell and the algorithm or whatever it is for the dealer seems stacked. Just my 2¢.
    --- SBBSecho 3.30-Linux
    * Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)