This is an overtly, blunt, shameless atempt by Bethesda to punish and put
in its place to modders who do a better job than them. We're merely
months away from Skyblivion coming out, and they decide to dish
out another redux of one of their titles. They are so lazy and
shameless... I hope nobody buys their remake and those who do anyway,
give it a bad review while stating very clear that their redux
is of a lower class than the modders relase.
I had to wait about 10 minutes for the shaders to load, which I
thought was ridiculous. Normally that alone is enough for me to get
a refund. I still don't know if that's a one-time thing, or every
time you play a game. I've never played a game more than once that
had to load shaders. I have an 11900K and a 4080Super. That should
be more than enough. I know it's not a 14900K, but it should be
enough power for anything.
Hey Shurato!
On Sat, Apr 26 2025 15:21:00 -0500, you wrote:
I had to wait about 10 minutes for the shaders to load, which I
thought was ridiculous. Normally that alone is enough for me to get
a refund. I still don't know if that's a one-time thing, or every
time you play a game. I've never played a game more than once that
had to load shaders. I have an 11900K and a 4080Super. That should
be more than enough. I know it's not a 14900K, but it should be
enough power for anything.
Get used to it if you want the latest and greatest graphics. Most newer games have to load shaders, and take about that amount of time. However, it's usually not every time you play the game. I believe it's only when you initially install, and then whenever you update your graphics drivers.
Your PC specs really have nothing to do with being enough power for loading shaders, except that maybe with lower specs it would take even longer to load them. ;)
Thanks, I cancelled my refund after I realized I didn't have to
compile shaders each time I played. I have a really short attention
span and generally only play a game in 15 minute spurts. If I was
going to have to wait 10 minutes in addition each time, that would
cut my playtime to 5 minutes, which wouldn't be much fun. I'm kind
of enjoying this game, though I've got a major issue with my
controllers. If I push a button, it pushes multiple times instead of
once. I don't have that issue with any other games and have reported
it to Bethesda. Of course, it's a weekend.
Hey Shurato!
On Sun, Apr 27 2025 15:08:00 -0500, you wrote:
Thanks, I cancelled my refund after I realized I didn't have to
compile shaders each time I played. I have a really short attention span and generally only play a game in 15 minute spurts. If I was
going to have to wait 10 minutes in addition each time, that would
cut my playtime to 5 minutes, which wouldn't be much fun. I'm kind
of enjoying this game, though I've got a major issue with my controllers. If I push a button, it pushes multiple times instead of once. I don't have that issue with any other games and have reported
it to Bethesda. Of course, it's a weekend.
Glad you found a game you like, and I was able to help keep you from refunding it!
Just keep in mind, if you update your graphics drivers, you'll have to load shaders again. So maybe set a time when you're not ready to play, and update drivers and then load the game up so it takes care of the shaders.
thought this would be it. I had to wait about 10 minutes for the
shaders to load, which I thought was ridiculous. Normally that alone is enough for me to get a refund. I still don't know if that's a one-time thing, or every time you play a game. I've never played a game more
than once that had to load shaders. I have an 11900K and a 4080Super.
thought this would be it. I had to wait about 10 minutes for the shaders to load, which I thought was ridiculous. Normally that aloneis
enough for me to get a refund. I still don't know if that's aone-time
thing, or every time you play a game. I've never played a game more than once that had to load shaders. I have an 11900K and a4080Super.
Shaders are calculated once per installation. It generates a local database with the shaders, and re uses that with every run. Some games re calculate shaders upon hardware change or driver update. Still, 10 minutes seems a sever impact in load time to wait for the game to become playable. Most games generate a "base" amount of shaders and progressively calculate more as you move through the world... Anyway, that would be deviating
the conversation towards shaders calculations and Bethesdas
proficiency with game engine design.
sick of having to constantly refer to the walk-through. I need a game that holds my hands so I can actually figure out where to go next... I want to use a walkthrough minimally and preferably not at all. I had a
sick of having to constantly refer to the walk-through. I need agame
that holds my hands so I can actually figure out where to go next...I
want to use a walkthrough minimally and preferably not at all. I hada
Strange, I've owned every Elder Scrolls game. The MAP is what is your 'hand holder'. It gives you the location that you need to visit (although, you will need to find it if it is out in the wilderness.)
sick of having to constantly refer to the walk-through. I need agame
that holds my hands so I can actually figure out where to go next...I
want to use a walkthrough minimally and preferably not at all. I hada
Strange, I've owned every Elder Scrolls game. The MAP is what is your 'hand holder'. It gives you the location that you need to visit (although, you will need to find it if it is out in the wilderness.)
(21:2/120)
Ended up getting a refund after all. Played for about 2 hours, but got sick of having to constantly refer to the walk-through. I need a game
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